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The hitbox in Marvel Rivals is controversial

By LucyJan 24,2025

The hitbox in Marvel Rivals is controversial

Marvel Rivals, the purported "Overwatch killer," has enjoyed a remarkably successful Steam launch, boasting a peak concurrent player count exceeding 444,000 on its first day – a number rivaling the population of Miami. However, the game's reception isn't without its caveats.

A significant point of contention centers around hit detection inconsistencies. Reddit discussions highlight instances where Spider-Man registers hits on Luna Snow from improbable distances, showcasing flawed hitbox geometry. While lag compensation is a suggested explanation, many believe the core issue lies within the game's hitbox implementation itself. Professional players have further demonstrated consistent damage discrepancies depending on whether shots are aimed to the right or left of the crosshair, indicating widespread hitbox irregularities across multiple characters.

Despite these hitbox concerns, many players find Marvel Rivals enjoyable and value-driven. A key factor contributing to this positive sentiment is the game's battle pass system; unlike many competitors, battle passes in Marvel Rivals do not expire, alleviating the pressure of rushed gameplay. This design choice significantly impacts player perception and overall enjoyment. Performance optimization remains a concern, with noticeable frame rate drops reported on cards such as the Nvidia GeForce 3050. However, the generally positive reception and streamlined revenue model appear to outweigh these performance issues for many players.

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