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Larian CEO: Single-Player Games Thrive if Quality is High

By AaronApr 21,2025

The debate over the viability of big single-player games has resurfaced, and this time, Swen Vincke, CEO of Larian Studios and the creative force behind the critically acclaimed single-player game Baldur's Gate 3, has shared his definitive stance on the matter. In a post on X/Twitter, Vincke addressed the recurring claim that "big single-player games are declared dead," countering it with a simple yet powerful message: "Use your imagination. They're not. They just have to be good."

Vincke's credibility in this discussion is undeniable. Larian Studios has consistently delivered exceptional single-player experiences, from the highly praised Divinity: Original Sin series to the monumental success of Baldur's Gate 3. His insights, whether shared at events like The Game Awards or through social media, consistently highlight the importance of passion, respect for developers and players, and a genuine commitment to quality in game development.

The year 2025 has already witnessed the success of another major single-player title, Warhorse Studios' Kingdom Come: Deliverance 2, proving that there is still a strong demand for such games. With many months left in the year, there is ample opportunity for other single-player titles to capture the attention and admiration of gamers worldwide.

Following the triumph of Baldur's Gate 3, Larian Studios has chosen to move away from the Dungeons & Dragons universe to develop an entirely new IP. Meanwhile, at this year's Game Developers Conference, Dan Ayoub, SVP of digital games at Hasbro, hinted that fans might soon receive updates on the future of the Baldur's Gate series, keeping the community engaged and excited about what's to come.

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