Many Marvel Rivals players are experiencing frustratingly long shader compilation times on launch. This guide offers a solution to speed up this process.
What to Do About Slow Shader Compilation in Marvel Rivals
Game launches, particularly online games, often involve a period of loading. However, Marvel Rivals PC players are reporting significant delays (several minutes) due to shader compilation. Shaders are crucial programs that manage lighting and color in 3D environments. While the issue may stem from incorrect installation, a workaround has emerged from the community.
A Marvel Rivals subreddit user, Recent-Smile-4946, provided a solution that significantly reduces compilation time. The steps are as follows:
- Access your Nvidia Control Panel.
- Navigate to the global settings.
- Adjust the Shader Cache Size to a value less than or equal to your VRAM. Note: The options are limited to 5GB, 10GB, and 100GB; select the closest option to your VRAM capacity.
This method not only drastically reduces shader compilation time (to a few seconds) but also resolves the "Out of VRAM memory" error.
While a permanent fix from NetEase Games is awaited, this workaround provides a practical solution to avoid lengthy loading times. Until an official patch is released, this adjustment is recommended.
Marvel Rivals is currently available on PS5, PC, and Xbox Series X|S.