Xbox 解釋了在PS5 上發布《印第安納瓊斯與命運之輪》的決定多平台發布符合Xbox 的目標
In an interview, Spencer touched on the move, saying is a busines, high in terms of the delivery" they are expected to give back to parent company Microsoft. "It's definitely true inside of Microsoft, the bar is high for us in terms of the delivery we have to give back to the corporation, 'cause we get a leveloration, 'cause we get a level of support from the
corporation that's just amazing, what we're able to go do." He additionally noted that Xbox has been focused on "learning" and adapting based on past experiences.
"Going to the PlayStation unchannoement, 🎜>< four games – two of them on the Switch, four of them on PlayStation – and we said we were going to learn," Spencer said. "We said we'd watch. I think at Showcase, I might have said, from our learning, we're gonna do more. " Spencer additionally explained that despite its major title going multiplatform, the Xbox platform remains strong, with player numbers noted to reach new highs and franchises continually growing.
"What I see when look is: pook; franchises are getting stronger. Our Xbox console players are as numerous this year as they've ever been. I look at it, and I say, okay: our player numbers are going up for the console platform. Our franchises areur frana> robust as they've ever been. And we run a business," he stated.Spencer 也強調了 Xbox 在遊戲產業的適應性的重要性。 「這個行業面臨著很大的壓力。它已經發展了很長一段時間,現在人們正在尋找成長的方式。我認為我們,作為遊戲的粉絲和玩家,我們必須預見更多的變化,以及一些遊戲的傳統製作和發行方式將會改變。 」。史賓塞說:「因此,對於Xbox 的我們來說,Xbox 的健康、我們平台的健康以及我們不斷發展的遊戲是最重要的事情。」
FTC 調查結果表明《Indy》最初計劃在多平台發布
在 2021 的內部電子郵件中,斯賓塞和其他 Xbox 高管討論了這一影響使《奪寶奇兵》成為獨家遊戲。據報道,史賓塞承認,雖然排他性可能在某些方面有利於 Xbox,但它也可能限制貝塞斯達產出的整體影響。