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Helldivers 2: Zırh Pasif Seviye Listesi

By GeorgeMar 01,2025

Helldivers 2 Zırh Pasifleri: Kapsamlı Bir Kılavuz ve Seviye Listesi

Helldivers 2, zırhı her biri hareketliliği ve savunmayı etkileyen hafif, orta ve ağır çeşitlere kategorize eder. Bununla birlikte, gerçek oyun değiştirici zırh pasiflerinde yatıyor-güçlü avantajlar oyunu önemli ölçüde etkiliyor. Bu kılavuz, tüm pasiflere ve yüklemelerinizi optimize etmenize yardımcı olacak bir katman listesi hakkında ayrıntılı bir genel bakış sunar.

Tüm zırh pasifleri ve etkileri

Helldivers 2 şu anda 14 zırh pasifine sahiptir (bu yazı itibariyle). Bu pasifler vücut zırhına bağlıdır; Kasklar ve pelerinler ek bonuslar sunmaz. Doğru pasifin seçilmesi, çeşitli misyon zorluklarına uyum sağlamak ve etkinliği en üst düzeye çıkarmak için çok önemlidir.

Armor PassiveDescription
Acclimated50% resistance to acid, electrical, fire, and gas damage.
Advanced Filtration80% resistance to gas damage.
Democracy Protects50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries (e.g., internal bleeding).
Electrical Conduit95% resistance to lightning arc damage.
Engineering Kit+2 grenade capacity; 30% recoil reduction while crouching or prone.
Extra Padding+50 armor rating.
Fortified50% resistance to explosive damage; 30% recoil reduction while crouching or prone.
Inflammable75% resistance to fire damage.
Med-Kit+2 stim capacity; +2 seconds additional stim duration.
Peak Physique100% increased melee damage; improved weapon handling (reduced weapon movement drag).
Scout30% reduced enemy detection range; map markers generate radar scans.
Servo-Assisted30% increased throwing range; 50% additional limb health.
Siege-Ready30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity.
Unflinching95% reduced recoil flinching.

Zırh Pasif Seviye Listesi (Sürüm 1.002.003)

Bu katman listesi, çeşitli görevler ve düşman türleri arasındaki genel değer, fayda ve etkinliğe dayalı pasifleri değerlendirir.

TierArmor PassiveWhy?
SEngineering KitExtra grenades are invaluable for diverse tasks: sealing bug holes, destroying fabricators/warp ships, and enhancing weapon effectiveness.
Med-KitSignificantly enhances survival; crucial when combined with the Experimental Infusion booster, essentially allowing for "death cheating."
Siege-ReadyProvides substantial improvements to ammo count and reload speed, making it exceptionally effective against large enemy groups, especially with high-ammo-consumption weapons.
ADemocracy ProtectsOffers robust early-game defense, increasing survivability against lethal damage.
Extra PaddingProvides consistent armor rating increase for broader damage resistance.
FortifiedExtremely useful overall, especially against Automatons; crucial for surviving explosive attacks from Devastators, Hulks, and Tanks.
Servo-AssistedHighly effective against Terminids; increased throwing range allows for safer stratagem deployment and grenade use, while increased limb health mitigates claw attack damage.
BPeak PhysiqueLess valuable due to the general avoidance of melee combat; the reduced weapon drag is helpful against mobile enemies but has better alternatives.
InflammableIdeal for fire-based builds, particularly effective on fire-tornado planets; offers situational value against Terminids and Illuminate.
ScoutUseful for revealing enemy positions, improving tactical approaches; would rank higher if it also highlighted points of interest or side objectives.
CAcclimatedLimited value as missions rarely feature all four elemental damage types simultaneously.
Advanced FiltrationOnly beneficial for gas-focused builds, and even then, the overall impact is minimal.
Electrical ConduitPrimarily useful against Illuminate, but better alternatives exist unless friendly fire is a major concern.
UnflinchingMinimal impact on combat effectiveness; the reduction in camera shake and recoil is negligible.

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