Ever since Nintendo officially revealed the Switch 2, anticipation has been building for the upcoming April Direct, where we expect to learn the official release date, price, and game lineup for the new console. Surprisingly, Nintendo released another Direct just a week before, featuring major titles like Pokémon Legends Z-A and Metroid Prime 4. Given Nintendo's commitment to backward compatibility, this move shouldn't be too shocking.
Before this week's Nintendo Direct, Nintendo managed expectations by stating, "There will be no updates about Nintendo Switch 2 during the presentation." While technically true—no direct mentions of the Switch 2 were made beyond a reminder about the upcoming Direct and the new Virtual Game Card sharing system—it's reasonable to assume that the games showcased will be playable on the Switch 2, even though they are officially slated for the original Switch.
This approach benefits everyone. Those who remain loyal to the original Switch still have much to look forward to as the console enters its eighth year, while those upgrading to the Switch 2 can enjoy an extensive back catalog of games from day one.
Nintendo's dedication to backward compatibility is paving the way for one of the smoothest transitions between console generations we've seen. While excitement builds around the capabilities of the Switch 2 and its new games, Nintendo's cautious approach with the hardware ensures all bases are covered. The recent Nintendo Direct didn't seem focused on driving Switch 2 pre-orders or pushing upgrades, reflecting Nintendo's inclusive strategy. This approach welcomes everyone, whether you're planning to buy a Switch 2 at launch, upgrade later, or stick with your current Switch.
That's why showcasing a variety of Switch games just a week before the dedicated Switch 2 Direct was a low-risk move. Beneath the surface, Nintendo was laying more groundwork for the upcoming transition, notably with the introduction of the Virtual Game Card system. This feature allows Switch owners to link two consoles and share digital games, much like Steam's family sharing. Announcing it at the end of the Switch's lifecycle, with the Switch 2 on the horizon, aims to ease the transition.
Some have noted that the fine print for the Virtual Game Card hints at a "Switch 2 Edition" for certain games. Whether this means exclusive enhancements for the Switch 2 Edition, exclusive re-releases only compatible with the Switch 2, or something else, remains unclear. Similarly, Nintendo's earlier statement that "Certain Nintendo Switch games may not be supported or fully compatible with Switch 2" likely serves as a safeguard against any unshareable games.
Nintendo's approach to the Switch 2 transition feels akin to a procession, reminiscent of how Apple transitions between iPhone models. Upgrading isn't mandatory, but there are clear benefits, and you can bring your existing games along for the journey.