In the fiercely competitive world of Call of Duty: Black Ops 6 multiplayer, players often showcase their most thrilling final kills online, but few can match the spectacle of a recent exploit involving the Ricochet Blades. These unique projectiles, part of the D1.3 Sector secondary weapon, were introduced during the controversial Teenage Mutant Ninja Turtles event. Known for their erratic trajectory, the Ricochet Blades quickly became a hot topic among the gaming community.
One standout moment was captured by player kev99gh on the Lowtown map during a hardcore Search and Destroy match. Kev99gh managed to pull off an extraordinary final kill using a Ricochet Blade, which the community affectionately calls a "pizza." The blade was launched out of the map and miraculously bounced back inside, striking an enemy player peeking through a window for a one-hit kill.
Longest ricochet blade ever. Bounced a pizza out of the map. Final kill cam.
byu/SpawnTubing inblackops6
.reddit-embed-wrapper iframe { margin-left: 0 !important; }Kev99gh's clip, potentially the longest Ricochet Blade kill recorded, showcases the player aiming from behind cover and tracking the blade's path via the overhead map. The blade travels along the map's edge before returning to secure the kill, demonstrating both skill and an understanding of the map's geometry.
Such elaborate and seemingly improbable trick shots with the Ricochet Blades are not mere luck. According to Redditor SpawnTubing, who shared the clip, players often "look for and practice for common spots people camp." The timing of the enemy's peek as the "pizza" re-entered the map was noted by commenters as "peak" Black Ops 6 gameplay, a moment many players can relate to.
The Ricochet Blades have ignited a new trend in the game, with players posting various bounce kill montages across different maps. Here’s another impressive example:
Ricocheted a blade around Subsonic. Final kill cam.
byu/SpawnTubing inblackops6
.reddit-embed-wrapper iframe { margin-left: 0 !important; }However, not everyone is thrilled with the Ricochet Blades. Some players find them frustrating and annoying to play against. Their discontent may grow following a recent update from developer Treyarch, which enhanced the blades' physics and increased their bouncing speeds, ensuring one-hit kills. Here are the relevant patch notes:
**D1.3 Sector**Our initial design for the D1.3 Sector Ricochet Blades revolved around quickly launching many high-speed blades, meant to perform best blind firing into enclosed spaces. We have been following your feedback and agree that, in practice, the use cases for this ammo type are too low. The Ricochet Blades will now do 100 damage to enable one-hit kills, and to compensate we are lowering the fire rate and projectile speed. We think the popularity of this ammo type will see some new interest with these changes and look forward to seeing more of your cross-map killcams in MP.
Ricochet BladesIncreased damage from 75 to 100.Decreased rate of fire.Decreased projectile velocity.Improved bouncing speeds and physics.With these adjustments, the dominance of the Ricochet Blades is expected to intensify as Call of Duty: Black Ops 6 moves into Season 3 and anticipates the return of Verdansk to Warzone.