The entire Annapurna Interactive team, the video game division of Annapurna Pictures, has resigned en masse following a disagreement with Megan Ellison, the company's owner. This unexpected development leaves the future of the publisher, known for titles like Stray and What Remains of Edith Finch, uncertain.
A Mass Exodus at Annapurna Interactive
The resignations, encompassing the entire staff of over 20 employees, stem from failed negotiations regarding the independence of Annapurna Interactive. Former president Nathan Gary spearheaded efforts to establish the gaming division as a separate entity. When these negotiations failed, the entire team followed Gary's lead in resigning.
"All 25 members of the Annapurna Interactive team collectively resigned," Gary confirmed to Bloomberg, adding that the decision was "one of the hardest we have ever had to make."
Annapurna Pictures has assured partners that ongoing projects will receive continued support and that the company remains committed to interactive entertainment. Ellison stated to Bloomberg News that they "continue to look for opportunities to take a more integrated approach to linear and interactive storytelling."
This mass resignation has significant implications. Indie developers who collaborated with Annapurna are now in a precarious position, seeking clarification on existing contracts. Remedy Entertainment, whose Control 2 was partially funded by Annapurna Interactive, confirmed via its communications director, Thomas Puha, on X (formerly Twitter), that their agreement is with Annapurna Pictures and that they are self-publishing Control 2.
Annapurna Interactive has appointed Hector Sanchez, a co-founder, as its new president. Anonymous sources told Bloomberg that Sanchez has pledged to uphold existing contracts and replace departing staff. This follows a recent restructuring announcement, which also saw the departure of Deborah Mars and Nathan Vella, co-heads of the indie division.
For further details on Annapurna's reorganization, please refer to our related article.