Plunderstorm has triumphantly returned to World of Warcraft, bringing with it an array of exciting new features and rewards that promise to enhance the gaming experience for all players. This pirate-themed battle royale, where 60 players vie for supremacy and loot in the Arathi Highlands, has been revamped and enriched with several new elements. Although there is no official end date announced yet, fans can expect to enjoy Plunderstorm for at least a month.
Originally set to return on January 14, Plunderstorm faced a brief delay but is now live, offering players a thrilling distraction as they eagerly await Patch 11.1. This second iteration of Plunderstorm introduces numerous enhancements designed to keep the gameplay fresh and engaging. Key updates include the addition of new points of interest and mobs, with non-elite enemies now respawning after a short time, ensuring a continuous supply of plunder. Additionally, fast travel horses have been scattered across the map, allowing players to swiftly navigate the battlefield in search of chests, elites, and opponents. A new zone threat indicator on the in-game map highlights areas with frequent battles, helping players strategize their approach and choose their initial deployment zones.
New World of Warcraft: Plunderstorm Features
- New points of interest - Respawning non-elite enemies - Fast travel horses - Zone threat indicators on the map - Selectable deployment zones - Practice Lobby - Plunderstore featuring new and returning rewards - Game mode access while on World of Warcraft: The War Within characters - New abilities: - Offensive - Aura of Zealotry – Passively increase movement speed for your allies. Cast to consecrate the ground, damaging enemies periodically. While in consecration, gain enhanced movement speed and melee attacks. - Celestial Barrage – Call down a barrage of moonbeams, damaging enemies. This spell can be empowered to greatly increase its range. - Utility - Call Galefeather – Call forth Galefeather to knock enemies back with heavy winds for a short duration. - Void Tear – Tear into the Void, placing a Void mark. Recast Void Tear to instantly return to the mark, damaging and slowing enemies. The recast can be performed instantly while casting any spell without interruption. - Ability balance changes - Earthbreaker – Cooldown decreased by 2 seconds at all ranks. - Slicing Winds – Cooldown increased by 2 seconds at all ranks. - Star Bomb – Cooldown decreased by 2 seconds at all ranks. - Storm Archon – Cooldown decreased by 2 seconds at all ranks. - Toxic Smackerel – Cooldown increased by 1.5 seconds at all ranks.In this run of Plunderstorm, players can discover and upgrade a variety of new spells. Offensive spells such as Aura of Zealotry offer a passive speed boost to the player and their team, and the ability to cast Consecrate, creating an area that damages enemies while enhancing allied movement and melee attacks. Celestial Barrage provides a long, chargeable line attack perfect for dealing significant damage. On the utility side, Call Galefeather summons an eagle that can knock back enemies, while Void Tear allows players to teleport to a marked location, damaging and slowing enemies in the process. Adjustments to existing spell cooldowns and a new user interface for ability management keep the gameplay dynamic and engaging.
Additionally, a Plunderstorm Practice Lobby has been introduced, where players can experiment with different abilities, adjust their keybindings and transmogs, and interact with other players. The Practice Lobby, along with the login screen and the PvP interface in retail WoW, serves as a gateway to queue for games and access the Plunderstore, the new hub for obtaining Plunderstorm rewards.
Notably absent from this run of Plunderstorm is the three-person Trios mode. While the reasons for its omission remain unclear, the community hopes Blizzard will reconsider and bring it back before Plunderstorm sets sail once more.