This guide explores the Paralyze effect in Pokémon TCG Pocket, detailing its mechanics, cures, and potential deck-building strategies. The guide is part of a larger Pokémon TCG Pocket guide.
Quick Links
- What is Paralyzed in Pokémon TCG Pocket?
- Which Cards Inflict Paralysis?
- How to Cure Paralysis
- Building a Paralyze Deck
Pokémon TCG Pocket faithfully recreates the Paralyzed status effect from the physical card game. This guide explains its nuances within the digital environment.
What is Paralyzed in Pokémon TCG Pocket?
The Paralyzed condition immobilizes the opponent's Active Pokémon for a single turn, preventing attacks and retreats. The effect automatically wears off before the opponent's next turn.
Paralyzed vs. Asleep
Paralyzed and Asleep share similarities, both hindering the opponent's Pokémon. However, Paralyzed automatically resolves, while Asleep requires a coin flip or specific counter-strategies for removal.
Paralyzed in Pokémon Pocket vs. Physical TCG
Unlike the physical game where cards like Full Heal can remove Paralysis, Pokémon TCG Pocket currently lacks direct counters. The core mechanic—immobility for one turn—remains consistent.
Which Cards Inflict Paralysis?
In the Genetic Apex expansion, only Pincurchin, Elektross, and Articuno can inflict Paralysis. Each relies on a coin flip, introducing an element of chance.
How to Cure Paralysis?
Four methods exist to cure Paralysis:
- Time: The effect ends automatically at the start of your next turn.
- Evolution: Evolving the affected Pokémon instantly removes Paralysis.
- Retreat: Retreating the Pokémon removes the effect (since bench Pokémon cannot have status conditions).
- Support Cards: Currently, only Koga offers a targeted counter, but only under specific conditions (Weezing or Muk).
Building a Paralyze Deck?
Paralysis alone is unreliable. Combining it with Asleep creates a more potent strategy. An Articuno & Frosmoth deck, leveraging both effects, offers a viable approach.
Sample Paralyze-Asleep Deck List
Card | Quantity |
---|---|
Wigglypuff ex | 2 |
Jigglypuff | 2 |
Snom | 2 |
Frosmoth | 2 |
Articuno | 2 |
Misty | 2 |
Sabrina | 2 |
X Speed | 2 |
Professor's Research | 2 |
Poke Ball | 2 |
This deck combines the paralyzing and sleep-inducing abilities of several Pokémon to disrupt your opponent's strategy. Remember that the success of this deck relies heavily on the coin flips inherent in the abilities of the Pokémon used.